DLL - is a library that contains code and data that can be used by more than one program at a time. For example, in Windows, Comdlg32 library performs general functions associated with the dialog. Thus, each program can use a function that is contained in this DLL library for the implementation of the Open dialog box. This allows a greater level of reusability and memory efficiency.
With DLL library, it can be on separate modular components. For example, an accounting program may be sold by module. Each module can be loaded into the main program at run time if that module is installed. Since the individual modules of the program load time comes soon, and a module is only loaded when calling this function.
Further updates easier to apply to each module without affecting other parts of the program. For example, there is a program of wage and tax rates change each year. When these changes are isolated to a DLL, you can apply an update without needing to build or install the entire program.
Most often, the project is connected to the DLL statically, or implicitly, at link time. Loading DLL ashbase dll download free operating system at runtime. However, DLL can be downloaded and explicitly or dynamically at runtime.
When a static connection DLL .lib - the file is determined by, among other parameters the linker command line or in the tab "Link" dialog "Project Settings" environment Developer Studio. But. Lib-file that is used to connect an implicit DLL, - is not the usual static library. Such Lib-files called libraries import (import libraries). They - not the library code itself, but only a reference to all of the functions that are exported from a DLL file, in which everything is stored. As a result, import library, as a rule, are smaller in size than the DLL -files ashbase dll download for avast.
How to download free ashbase.dll?
By the methods of creation will return later. Now consider the other issues that relate to the implicit connection of dynamic libraries.
When using your own libraries or libraries of independent developers have to pay attention to the coordination of the function call with its prototype.
If the world was perfect, the programmers would not have to worry about the harmonization of interfaces with the library functions connected - all of them would be the same. But the world is far from perfect, and many programs written using different libraries without C ++.